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Dive report

In Rust we trust

Offline 147.93.160.205:28915 checked 9d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,854ranktop 72%
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does In Rust we trust appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include In Rust we trust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on In Rust we trust?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list In Rust we trust puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find In Rust we trust?

In Rust we trust does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 147.93.160.205:28915.

What's the uptime like for In Rust we trust?

The server In Rust we trust is not reachable at the moment; the last sighting was 9 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is In Rust we trust on?

Rust network protocol 2633 and build 164530 is what In Rust we trust runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does In Rust we trust wipe?

In Rust we trust's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 39 days 11 hours ago.

Rules and settings

What settings and rules have been applied to In Rust we trust?

Its name does not state a gather rate for In Rust we trust. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.

What's the map on In Rust we trust?

The map on In Rust we trust is procedural and size 1,500, generated by the game with seed 1700359132. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on In Rust we trust?

Right now In Rust we trust is offline, with its last appearance 9 days 9 hours ago.

What position does In Rust we trust hold in the server rankings?

For player hours in the last seven days, In Rust we trust ranks #15,854, within the top 72% of ranked servers.

Join info

What's the way to join In Rust we trust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.93.160.205:28915.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build It's on build 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.