RustATC
Offline 147.93.162.142:28315 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:11 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 108/ 400
- 59/ 225
- 126/ 100
- 100/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does RustATC appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustATC: Modded Rust servers. The server list shows it under Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustATC?
RustATC's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on RustATC?
It averaged 58 server fps over the last 48 hours, with a low of 54. The entity count reached a high of 69,406, covering buildings, deployables and everything else. Memory use peaked at 2,620 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find RustATC?
No region comes from RustATC. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 147.93.162.142:28315.
Is RustATC up, and how often does it stay online?
RustATC is down at the moment; it was last up 39 hours ago. The uptime it gives puts the last restart at roughly 3 days 3 hours ago. It was up 80% of the time over the last full 7 days, 135 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is RustATC on?
On Windows, RustATC runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does RustATC follow for wipes?
RustATC's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 22 hours ago.
What happens on wipe day at RustATC?
The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to RustATC?
No gather rate appears in the name of RustATC. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. Joining requires premium status on Rust. VAC is off: Valve's anti-cheat is not active.
Which map is active on RustATC?
A game-generated procedural map of size 3,500 with seed 425200 is in play on RustATC. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on RustATC?
The last sighting of RustATC was 39 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What position does RustATC hold in the server rankings?
Over the last seven days, RustATC is #15,861 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into RustATC?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.93.162.142:28315. Joining requires premium status on Rust.
