[DE]GK-PVE
Online 147.93.162.6:28415 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence
Coming wipes
- 18d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:07 UTC15d ago | 2 | – | running | 0 |
| Thu 1 Oct, 20:10 UTC FW16d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does [DE]GK-PVE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [DE]GK-PVE: Modded Rust servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [DE]GK-PVE?
[DE]GK-PVE's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is [DE]GK-PVE lag-free?
It averaged 49 server fps over the last 48 hours, with a low of 13. The entity count reached a high of 146,027, covering buildings, deployables and everything else. 4,507 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is [DE]GK-PVE in?
There is no published region for [DE]GK-PVE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 147.93.162.6:28415.
What's the uptime like for [DE]GK-PVE?
[DE]GK-PVE is up and reachable at the moment. Its reported uptime shows a restart about 11 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is [DE]GK-PVE on?
On Windows, [DE]GK-PVE runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does [DE]GK-PVE wipe?
One wipe a month is all [DE]GK-PVE does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 15 days 4 hours ago. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at [DE]GK-PVE?
Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 18 hours in.
Settings and map
What settings are in place on [DE]GK-PVE?
Its name does not state a gather rate for [DE]GK-PVE. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is off: Valve's anti-cheat is not active.
What's the map on [DE]GK-PVE?
The map on [DE]GK-PVE is procedural and size 5,000, generated by the game with seed 11026429. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on [DE]GK-PVE?
Out of 50 slots, 0 are filled on [DE]GK-PVE right now. For the past week, players averaged 0 with a high of 1. At 17:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does [DE]GK-PVE hold in the server rankings?
For player hours in the last seven days, [DE]GK-PVE ranks #6,825, within the top 31% of ranked servers.
How to join
How do you get into [DE]GK-PVE?
To join, open Rust, hit F1, and enter client.connect 147.93.162.6:28415. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/bbRfvddzbG is its website.