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Dive report

[CAN] Facepunch 1

Online 148.113.198.4:28015 checked 11m ago

official monthly wipes vanilla
Drop in
14/ 400 players now 4% full
137-day averagepeak 29
#923ranktop 4%
16d agolast wipemonthly schedule
18d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 14h. The force wipe · high confidence

wipe-day peak23players, last three wipes

Coming wipes

  • 18d 14h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW16d ago 23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [CAN] Facepunch 1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [CAN] Facepunch 1 are: Rust tutorial servers, Official Rust servers, tracked live and Vanilla Rust servers. Its entry appears under the filters Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who operates [CAN] Facepunch 1?

The playrust.com hostname from [CAN] Facepunch 1 also appears on 124 other servers we track, suggesting a common operator.

How should you read the tags on [CAN] Facepunch 1?

The server browser shows these tags for [CAN] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is the standard Rust survival experience; mp400 (Max players): It holds 400 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; sc2 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is [CAN] Facepunch 1 lag-free?

The last 48 hours saw an average of 288 server fps, never dropping below 220. Buildings, deployables and all other world objects added up to as many as 136,645 entities. Memory use peaked at 5,687 MB. Players experience lag when fps drops and entities climb.

Where can you find [CAN] Facepunch 1?

[CAN] Facepunch 1 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 148.113.198.4:28015.

Is [CAN] Facepunch 1 up, and how often does it stay online?

[CAN] Facepunch 1 is live as of this check. The uptime it gives puts the last restart at roughly 15 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [CAN] Facepunch 1?

Rust network protocol 2634 and build 167781 is what [CAN] Facepunch 1 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does [CAN] Facepunch 1 wipe?

One wipe a month is all [CAN] Facepunch 1 does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 11 hours. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at [CAN] Facepunch 1?

Recent wipes have averaged a busiest crowd of 23 players. On the latest wipe, 45 hours passed before the crowd peaked.

Map and rules

Which rules and settings is [CAN] Facepunch 1 running?

No gather rate appears in the name of [CAN] Facepunch 1. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The in-game Official tab lists it. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

What's the map on [CAN] Facepunch 1?

A game-generated procedural map of size 4,500 with seed 875579406 is in play on [CAN] Facepunch 1. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is [CAN] Facepunch 1 busy?

[CAN] Facepunch 1 is holding 14 players on its 400 slots at the moment. The seven-day average is 13 players, with a peak of 29. The busiest point in the last 48 hours was 21:00 UTC, averaging 22 players.

What's [CAN] Facepunch 1's rank among Rust servers?

For player hours in the last seven days, [CAN] Facepunch 1 ranks #923, within the top 4% of ranked servers.

Getting in

What's the way to join [CAN] Facepunch 1?

To join, open Rust, hit F1, and enter client.connect 148.113.198.4:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This is the standard Rust survival experience.
mp400
Max players It holds 400 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players on this server.

Other

sc2
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.