[CAN] Facepunch 2
Online 148.113.198.6:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe · high confidence
Coming wipes
- 18d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW16d ago | 22 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 157/ 200
- 218/ 250
- 83/ 200
- 110/ 200
- 48/ 100
- 0/ 300
Quick answers
Tags and search
Where does [CAN] Facepunch 2 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [CAN] Facepunch 2 are: Rust tutorial servers, Official Rust servers, tracked live and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who is behind [CAN] Facepunch 2?
The playrust.com hostname from [CAN] Facepunch 2 also appears on 124 other servers we track, suggesting a common operator.
What's the meaning of the tags on [CAN] Facepunch 2?
[CAN] Facepunch 2's game browser tags read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp400 (Max players): It holds 400 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^t (Tutorial on): If you're new, you can begin with the Facepunch tutorial; sc2 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on [CAN] Facepunch 2?
The last 48 hours saw an average of 260 server fps, never dropping below 220. At its peak it carried 139,272 entities, including buildings and deployables. The top memory figure was 5,660 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find [CAN] Facepunch 2?
No region comes from [CAN] Facepunch 2. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 148.113.198.6:28015.
Is [CAN] Facepunch 2 up, and how often does it stay online?
[CAN] Facepunch 2 is live as of this check. The uptime it gives puts the last restart at roughly 16 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [CAN] Facepunch 2?
The version on [CAN] Facepunch 2 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does [CAN] Facepunch 2 follow for wipes?
[CAN] Facepunch 2 limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 11 hours ago. The tags list wipes scheduled every month.
What can you expect on wipe day at [CAN] Facepunch 2?
Across its recent wipes, the average busiest point drew 22 players. The peak crowd on the latest wipe came 45 hours in.
Rules and settings
What settings and rules have been applied to [CAN] Facepunch 2?
No gather rate appears in the name of [CAN] Facepunch 2. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It appears under Official in the game. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.
Which map is active on [CAN] Facepunch 2?
A game-generated procedural map of size 4,500 with seed 539058346 is in play on [CAN] Facepunch 2. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on [CAN] Facepunch 2?
[CAN] Facepunch 2 is holding 16 players on its 400 slots at the moment. The seven-day average is 11 players, with a peak of 26. The busiest point in the last 48 hours was 00:00 UTC, averaging 24 players.
What's [CAN] Facepunch 2's rank among Rust servers?
Over the last seven days, [CAN] Facepunch 2 is #1,027 by player hours, among the top 5% of all ranked servers.
Join info
How do you get into [CAN] Facepunch 2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.113.198.6:28015.
