Skip to the content
Dive report

A Shockbyte Rust Server

Online 148.113.24.107:28160 checked 10m ago

moddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak 1
#7,971ranktop 36%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

020040060080010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:55 UTC4d ago – – – 0
Tue 13 Oct, 14:38 UTC4d ago – – – 0
Mon 12 Oct, 08:23 UTC6d ago – – – 1
Sun 11 Oct, 15:10 UTC6d ago – – – 1
Sun 11 Oct, 10:42 UTC6d ago – – – 1
Sun 11 Oct, 08:41 UTC7d ago – – – 0
Sun 11 Oct, 06:36 UTC7d ago – – – 1
Sun 11 Oct, 06:24 UTC7d ago – – – 0
Thu 8 Oct, 11:37 UTC9d ago – – – 1
Thu 8 Oct, 09:54 UTC9d ago – – – 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does A Shockbyte Rust Server perform?

The last 48 hours saw an average of 438 server fps, never dropping below 321. The entity count reached a high of 48,790, covering buildings, deployables and everything else. 3,856 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 148.113.24.107:28160.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 4 days 17 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 7 October 2026.

What Rust version is A Shockbyte Rust Server on?

The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does A Shockbyte Rust Server follow for wipes?

No wipe schedule exists here: A Shockbyte Rust Server creates a fresh world every few hours, and those resets are not wipes.

Settings and map

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

A game-generated procedural map of size 3,000 with seed 50000 is in play on A Shockbyte Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is A Shockbyte Rust Server busy?

A Shockbyte Rust Server is holding 0 players on its 1 slots at the moment. For the past week, players averaged 0 with a high of 1.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #7,971, within the top 36% of ranked servers.

Join info

What's the way to join A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 148.113.24.107:28160. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.