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Dive report

[IND] Badnaam | Weekly

Online 148.113.8.230:28015 checked 8m ago

weekly wipes vanillaoxide
Drop in
0/ 55 players now 0% full
07-day averagepeak 2
#7,266ranktop 33%
15d agolast wipeweekly schedule
5d 16hnext wipeFri 23 Oct, 12:31 UTC

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 12:31 UTC, in 5d 16h. Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 5d 16h
    Fri 23 Oct, 12:31 UTC
  • 12d 16h
    Fri 30 Oct, 12:31 UTC
  • 18d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 16h
    Fri 6 Nov, 12:31 UTC
  • 26d 16h
    Fri 13 Nov, 12:31 UTC
  • 33d 16h
    Fri 20 Nov, 12:31 UTC
  • 40d 16h
    Fri 27 Nov, 12:31 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSat 19 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:31 UTC15d ago 6 – running 0
Fri 25 Sep, 12:27 UTC22d ago 30 halved by day 1 7 days 1
Sat 19 Sep, 00:47 UTC28d ago 0 – 6.5 days 0
Fri 18 Sep, 12:31 UTC29d ago 2 – 0.5 days 0
Wed 16 Sep, 20:40 UTC30d ago 1 – 1.7 days 0
Mon 14 Sep, 05:44 UTC33d ago 2 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [IND] Badnaam | Weekly appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [IND] Badnaam | Weekly: Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Who is behind [IND] Badnaam | Weekly?

No other server we track shares the jodsmp.in hostname that [IND] Badnaam | Weekly puts out.

What's the meaning of the tags on [IND] Badnaam | Weekly?

gmrust (Game mode): Survival, as standard Rust does it; mp55 (Max players): The slot count is 55; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): Plugins run through Oxide (uMod) — that is the tag list [IND] Badnaam | Weekly puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does [IND] Badnaam | Weekly perform?

The last 48 hours saw an average of 136 server fps, never dropping below 78. At its peak it carried 83,048 entities, including buildings and deployables. The top memory figure was 2,553 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find [IND] Badnaam | Weekly?

No region comes from [IND] Badnaam | Weekly. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 148.113.8.230:28015.

What's the uptime like for [IND] Badnaam | Weekly?

Right now [IND] Badnaam | Weekly is online. Its reported uptime shows a restart about 18 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is [IND] Badnaam | Weekly on?

The version on [IND] Badnaam | Weekly is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does [IND] Badnaam | Weekly wipe?

With too few wipes recorded for [IND] Badnaam | Weekly to confirm the schedule, the prediction goes by its tag. Friday 23 October at 12:31 UTC is when the next wipe is due. This world has been running since 15 days 7 hours ago. The tags show wipes set to happen every week.

What happens on wipe day at [IND] Badnaam | Weekly?

The average peak across recent wipes is 12 players. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

What settings are in place on [IND] Badnaam | Weekly?

No gather rate appears in the name of [IND] Badnaam | Weekly. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. You will find Oxide plugins installed. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

Which map is active on [IND] Badnaam | Weekly?

A game-generated procedural map of size 3,800 with seed 485541106 is in play on [IND] Badnaam | Weekly. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is [IND] Badnaam | Weekly busy?

Out of 55 slots, 0 are filled on [IND] Badnaam | Weekly right now. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.

What's [IND] Badnaam | Weekly's rank among Rust servers?

For player hours in the last seven days, [IND] Badnaam | Weekly ranks #7,266, within the top 33% of ranked servers.

Getting in

What's the way to join [IND] Badnaam | Weekly?

To join, open Rust, hit F1, and enter client.connect 148.113.8.230:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/nqEzxqjkYp.

What each one means

Server tags

Published as mp55,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp55
Max players The slot count is 55.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly Weekly wipes.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.