Oxide Plugin Development
Offline 148.222.205.143:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does Oxide Plugin Development appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Oxide Plugin Development: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Oxide Plugin Development?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Oxide Plugin Development puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Oxide Plugin Development?
There is no published region for Oxide Plugin Development. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 148.222.205.143:28015.
How reliable is Oxide Plugin Development?
Right now Oxide Plugin Development is offline, having last been seen 30 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 17 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Oxide Plugin Development?
The version on Oxide Plugin Development is Rust network protocol 2633 and build 164530, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does Oxide Plugin Development wipe?
Too few wipes are on record for Oxide Plugin Development to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 34 days 20 hours.
Rules and settings
Which rules and settings is Oxide Plugin Development running?
Its name does not state a gather rate for Oxide Plugin Development. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Player stats
What's the population like on Oxide Plugin Development?
Oxide Plugin Development was last seen 30 days 6 hours ago and is offline as you read this.
What's Oxide Plugin Development's rank among Rust servers?
For player hours in the last seven days, Oxide Plugin Development ranks #15,420, within the top – of ranked servers.
Getting in
What's the process to join Oxide Plugin Development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.222.205.143:28015.