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Dive report

Oxide Plugin Development

Offline 148.227.97.50:28015 checked 13d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,993ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Oxide Plugin Development appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Oxide Plugin Development: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Oxide Plugin Development?

The server browser shows these tags for Oxide Plugin Development: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; rustmaps (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Oxide Plugin Development in?

There is no published region for Oxide Plugin Development. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 148.227.97.50:28015.

Is Oxide Plugin Development up, and how often does it stay online?

The server Oxide Plugin Development is not reachable at the moment; the last sighting was 13 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 2 October 2026.

What is the Rust version for Oxide Plugin Development?

The version on Oxide Plugin Development is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Oxide Plugin Development wipe?

Oxide Plugin Development's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 9 hours ago.

Settings and map

What settings are in place on Oxide Plugin Development?

No gather rate appears in the name of Oxide Plugin Development. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Population

Is Oxide Plugin Development busy?

The last sighting of Oxide Plugin Development was 13 days 20 hours ago; it is offline right now.

Where does Oxide Plugin Development sit in the rankings?

Over the last seven days, Oxide Plugin Development is #15,993 by player hours, among the top 71% of all ranked servers.

Join info

What's the process to join Oxide Plugin Development?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.227.97.50:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z,rustmaps

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

rustmaps
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.