Luna Raid - LGS3 test
Online 148.227.97.55:28185 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 201/ 400
- 154/ 225
- 121/ 100
- 230/ 1000
- 16/ 700
Quick answers
Tags and search
Where does Luna Raid - LGS3 test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Luna Raid - LGS3 test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Luna Raid - LGS3 test?
Luna Raid - LGS3 test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): There are 20 slots on this server; ts64 (Group limit): The team limit is 64; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Luna Raid - LGS3 test?
Luna Raid - LGS3 test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 148.227.97.55:28185.
How reliable is Luna Raid - LGS3 test?
Right now Luna Raid - LGS3 test is online. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for Luna Raid - LGS3 test?
On Linux, Luna Raid - LGS3 test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Luna Raid - LGS3 test wipe?
Too few wipes are on record for Luna Raid - LGS3 test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 16 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Luna Raid - LGS3 test?
No gather rate appears in the name of Luna Raid - LGS3 test. Group size is capped at 64 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Population
Is Luna Raid - LGS3 test busy?
Right now 0 players are on Luna Raid - LGS3 test, which has 20 slots. Over the past week it has drawn 0 players on average.
What's Luna Raid - LGS3 test's rank among Rust servers?
For player hours in the last seven days, Luna Raid - LGS3 test ranks #15,849, within the top 72% of ranked servers.
Join info
What's the process to join Luna Raid - LGS3 test?
To join, open Rust, hit F1, and enter client.connect 148.227.97.55:28185. Or click Launch Rust on this page to open the game through Steam and connect.