compat-staging
Offline 148.251.154.233:28115 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 294/ 400
- 180/ 225
- 127/ 100
- 410/ 1000
- 34/ 700
Quick answers
Tags and filters
Where does compat-staging appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include compat-staging: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on compat-staging?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166313 (Build): The build number is 166313; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list compat-staging puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find compat-staging?
There is no published region for compat-staging. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 148.251.154.233:28115.
What's the uptime like for compat-staging?
Right now compat-staging is offline, having last been seen 18 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 30 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for compat-staging?
The version on compat-staging is Rust network protocol 2634 and build 166313, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does compat-staging follow for wipes?
The wipes recorded for compat-staging are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 18 days 2 hours.
Map and rules
What settings are in place on compat-staging?
No gather rate appears in the name of compat-staging. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on compat-staging?
A procedural map, generated by the game, is in play on compat-staging.
Player stats
What's the population like on compat-staging?
The last sighting of compat-staging was 18 days 1 hours ago; it is offline right now.
Where does compat-staging sit in the rankings?
For player hours in the last seven days, compat-staging ranks #16,832, within the top 70% of ranked servers.
Getting in
What's the process to join compat-staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.251.154.233:28115.