nameserver
Offline 149.102.241.241:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 62/ 400
- 49/ 245
- 130/ 100
- 82/ 1000
- 7/ 700
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list nameserver puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find nameserver?
No region comes from nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 149.102.241.241:28015.
What's the uptime like for nameserver?
The server nameserver is not reachable at the moment; the last sighting was 16 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 1 October 2026.
What is the Rust version for nameserver?
Rust network protocol 2633 and build 165217 is what nameserver runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 11 hours.
Settings and map
What settings are in place on nameserver?
No gather rate appears in the name of nameserver. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Player count
What's the population like on nameserver?
Right now nameserver is offline, with its last appearance 16 days 11 hours ago.
Where does nameserver sit in the rankings?
Over the last seven days, nameserver is #16,330 by player hours, among the top 69% of all ranked servers.
Getting in
What's the process to join nameserver?
To join, open Rust, hit F1, and enter client.connect 149.102.241.241:28015. Or click Launch Rust on this page to open the game through Steam and connect.