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Dive report

Impulse101 | PvE Events

Offline 149.120.102.160:28015 checked 7d ago

moddedcarbonpve
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Impulse101 | PvE Events appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Impulse101 | PvE Events: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Impulse101 | PvE Events?

Impulse101 | PvE Events's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Impulse101 | PvE Events in?

There is no published region for Impulse101 | PvE Events. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 149.120.102.160:28015.

Is Impulse101 | PvE Events up, and how often does it stay online?

Impulse101 | PvE Events is down at the moment; it was last up 7 days 9 hours ago. In the last full 7 days, 1 of 168 hours were online, 1% uptime. The first sighting by Rust Going Deep was on 3 October 2026.

What is the Rust version for Impulse101 | PvE Events?

Rust network protocol 2634 and build 166652 is what Impulse101 | PvE Events runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does Impulse101 | PvE Events wipe?

The wipes recorded for Impulse101 | PvE Events are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 8 hours.

Map and rules

What settings and rules have been applied to Impulse101 | PvE Events?

Its name does not state a gather rate for Impulse101 | PvE Events. Up to 8 players per group, which is the default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

Which map is active on Impulse101 | PvE Events?

Impulse101 | PvE Events uses a procedural map of size 3,500 with seed 1012026, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Impulse101 | PvE Events?

Impulse101 | PvE Events was last seen 7 days 9 hours ago and is offline as you read this.

What's Impulse101 | PvE Events's rank among Rust servers?

For player hours in the last seven days, Impulse101 | PvE Events ranks #15,849, within the top 72% of ranked servers.

How to join

What's the process to join Impulse101 | PvE Events?

Open Rust and press F1, then type client.connect 149.120.102.160:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/GbQD825FQK is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.