Mat993hew Public Server
Offline 149.19.16.83:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Mat993hew Public Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Mat993hew Public Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Mat993hew Public Server?
The server browser shows these tags for Mat993hew Public Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Mat993hew Public Server in?
No region comes from Mat993hew Public Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 149.19.16.83:28015.
What's the uptime like for Mat993hew Public Server?
Mat993hew Public Server is down at the moment; it was last up 34 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Mat993hew Public Server on?
Rust network protocol 2633 and build 163207 is what Mat993hew Public Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Mat993hew Public Server follow for wipes?
Mat993hew Public Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 42 days 1 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Mat993hew Public Server running?
The name of Mat993hew Public Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Mat993hew Public Server?
A procedural map, generated by the game, is in play on Mat993hew Public Server.
Player stats
Is Mat993hew Public Server busy?
Mat993hew Public Server was last seen 34 days 22 hours ago and is offline as you read this.
Getting in
How do you get into Mat993hew Public Server?
To join, open Rust, hit F1, and enter client.connect 149.19.16.83:28015. Or click Launch Rust on this page to open the game through Steam and connect.