Reid REC
Offline 149.19.21.17:28025 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 44/ 400
- 38/ 245
- 120/ 100
- 75/ 1000
- 11/ 700
Quick answers
Tags and search
Where does Reid REC appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Reid REC are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Reid REC?
The server browser shows these tags for Reid REC: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Reid REC?
Reid REC does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 149.19.21.17:28025.
How reliable is Reid REC?
Reid REC is down at the moment; it was last up 20 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 27 September 2026.
What Rust version is Reid REC on?
Rust network protocol 2633 and build 165217 is what Reid REC runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Reid REC follow for wipes?
The wipes recorded for Reid REC are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 20 days 21 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Reid REC?
The name of Reid REC contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
What's the map on Reid REC?
The map on Reid REC is procedural, made by the game.
Player stats
How many players are on Reid REC?
The last sighting of Reid REC was 20 days 18 hours ago; it is offline right now.
What position does Reid REC hold in the server rankings?
Over the last seven days, Reid REC is #16,949 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into Reid REC?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 149.19.21.17:28025.