Local Test Server
Offline 149.50.32.175:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 996/ 100
- 191/ 400
- 186/ 245
- 120/ 100
- 450/ 1000
- 29/ 700
Quick answers
Tags and listings
Where does Local Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local Test Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Local Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Local Test Server?
Local Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 149.50.32.175:28015.
Is Local Test Server up, and how often does it stay online?
Right now Local Test Server is offline, having last been seen 21 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 25 September 2026.
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 165217 is what Local Test Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Local Test Server follow for wipes?
Local Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 24 days is how long ago this world came into being.
Rules and settings
What settings are in place on Local Test Server?
The name of Local Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Local Test Server?
A procedural map, generated by the game, is in play on Local Test Server.
Player stats
Is Local Test Server busy?
Right now Local Test Server is offline, with its last appearance 21 days 20 hours ago.
Where does Local Test Server sit in the rankings?
For player hours in the last seven days, Local Test Server ranks #14,139, within the top 61% of ranked servers.
Join info
How do you get into Local Test Server?
Open Rust and press F1, then type client.connect 149.50.32.175:28015. Alternatively, click Launch Rust on this page to join via Steam.