PaintWorld
Offline 15.204.11.127:28016 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does PaintWorld appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PaintWorld: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on PaintWorld?
The server browser shows these tags for PaintWorld: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): To join, your game has to be on protocol 2632; cs162434 (Build): This server runs build 162434; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find PaintWorld?
There is no published region for PaintWorld. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 15.204.11.127:28016.
Is PaintWorld up, and how often does it stay online?
Right now PaintWorld is offline, having last been seen 27 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is PaintWorld on?
The version on PaintWorld is Rust network protocol 2632 and build 162434, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does PaintWorld wipe?
The wipes recorded for PaintWorld are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 50 days 3 hours.
Rules and settings
What settings and rules have been applied to PaintWorld?
No gather rate appears in the name of PaintWorld. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is disabled.
What's the map on PaintWorld?
PaintWorld uses a game-generated procedural map.
Player count
What's the population like on PaintWorld?
Right now PaintWorld is offline, with its last appearance 27 days 3 hours ago.
What's PaintWorld's rank among Rust servers?
Over the last seven days, PaintWorld is #15,477 by player hours, among the top 68% of all ranked servers.
Getting in
What's the process to join PaintWorld?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.11.127:28016.