PaintWorld
Online 15.204.11.127:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does PaintWorld appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry PaintWorld are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on PaintWorld?
The server browser shows these tags for PaintWorld: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs162434 (Build): This server runs build 162434; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is PaintWorld in?
There is no published region for PaintWorld. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 15.204.11.127:28015.
How reliable is PaintWorld?
PaintWorld is live as of this check. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for PaintWorld?
Rust network protocol 2632 and build 162434 is what PaintWorld runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does PaintWorld wipe?
Too few wipes are on record for PaintWorld to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 50 days 3 hours is how long ago this world came into being.
Map and rules
What settings are in place on PaintWorld?
No gather rate appears in the name of PaintWorld. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
What's the map on PaintWorld?
A procedural map, generated by the game, is in play on PaintWorld.
Player stats
How many players are on PaintWorld?
PaintWorld is holding 0 players on its 50 slots at the moment. Over the past week it has drawn 0 players on average.
What's PaintWorld's rank among Rust servers?
For player hours in the last seven days, PaintWorld ranks #15,826, within the top 72% of ranked servers.
Getting in
What's the way to join PaintWorld?
To join, open Rust, hit F1, and enter client.connect 15.204.11.127:28015. Or click Launch Rust on this page to open the game through Steam and connect.