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Dive report

Taint Sniffers

Online 15.204.152.119:28015 checked 11m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#9,074ranktop 41%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Taint Sniffers appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Taint Sniffers are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Taint Sniffers?

The server browser shows these tags for Taint Sniffers: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Taint Sniffers lag-free?

The last 48 hours saw an average of 214 server fps, never dropping below 145. The entity count reached a high of 35,468, covering buildings, deployables and everything else. The top memory figure was 3,724 MB. Players experience lag when fps drops and entities climb.

Where can you find Taint Sniffers?

No region comes from Taint Sniffers. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 15.204.152.119:28015.

What's the uptime like for Taint Sniffers?

Taint Sniffers is live as of this check. According to its reported uptime, the last restart was about 3 days 11 hours ago. In the last full 3 days, 72 of 72 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 14 October 2026.

What is the Rust version for Taint Sniffers?

Rust network protocol 2634 and build 167781 is what Taint Sniffers runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Taint Sniffers wipe?

Too few wipes are on record for Taint Sniffers to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 12 hours ago.

Rules and settings

Which rules and settings is Taint Sniffers running?

No gather rate appears in the name of Taint Sniffers. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Taint Sniffers?

A game-generated procedural map of size 2,600 with seed 42577913 is in play on Taint Sniffers. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Taint Sniffers?

Taint Sniffers is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

Where does Taint Sniffers sit in the rankings?

Over the last seven days, Taint Sniffers is #9,074 by player hours, among the top 41% of all ranked servers.

Getting in

What's the way to join Taint Sniffers?

To join, open Rust, hit F1, and enter client.connect 15.204.152.119:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.