OEmt.club
Online 15.204.152.38:22533 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and search
Where does OEmt.club appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry OEmt.club are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on OEmt.club?
OEmt.club's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does OEmt.club perform?
The last 48 hours saw an average of 89 server fps, never dropping below 63. At its peak it carried 90,500 entities, including buildings and deployables. Memory use peaked at 4,799 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is OEmt.club in?
OEmt.club does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 15.204.152.38:22533.
What's the uptime like for OEmt.club?
OEmt.club is up and reachable at the moment. The uptime it gives puts the last restart at roughly 4 days 3 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is OEmt.club on?
On Linux, OEmt.club runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does OEmt.club wipe?
One wipe a month is all OEmt.club does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 14 hours ago.
What can you expect on wipe day at OEmt.club?
The average peak across recent wipes is 2 players. On the latest wipe, 2 hours passed before the crowd peaked.
Map and rules
Which rules and settings is OEmt.club running?
Its name does not state a gather rate for OEmt.club. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
What's the map on OEmt.club?
A game-generated procedural map of size 4,000 with seed 1906185140 is in play on OEmt.club. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is OEmt.club busy?
Out of 40 slots, 0 are filled on OEmt.club right now. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 01:00 UTC drew the most players, 2 on average.
What position does OEmt.club hold in the server rankings?
Over the last seven days, OEmt.club is #4,799 by player hours, among the top 22% of all ranked servers.
Join info
How do you get into OEmt.club?
To join, open Rust, hit F1, and enter client.connect 15.204.152.38:22533. Or click Launch Rust on this page to open the game through Steam and connect. https://oemt.club is its website.