A Shockbyte Rust Server
Online 15.204.152.91:27038 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:21 UTC22h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 54/ 400
- 125/ 100
- 76/ 245
- 27/ 1000
- 18/ 700
- 10/ 1000
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does A Shockbyte Rust Server perform?
The last 48 hours saw an average of 179 server fps, never dropping below 135. The entity count reached a high of 72,999, covering buildings, deployables and everything else. 3,889 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 15.204.152.91:27038.
Is A Shockbyte Rust Server up, and how often does it stay online?
A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 3 hours ago. Rust Going Deep has had it on record since 20 October 2026.
What is the Rust version for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does A Shockbyte Rust Server follow for wipes?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 22 hours ago.
Map and rules
Which rules and settings is A Shockbyte Rust Server running?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on A Shockbyte Rust Server?
A game-generated procedural map of size 3,700 with seed 1199187739 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on A Shockbyte Rust Server?
Out of 40 slots, 0 are filled on A Shockbyte Rust Server right now. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 01:00 UTC drew the most players, 2 on average.
What's A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days, A Shockbyte Rust Server is #10,227 by player hours, among the top 47% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 15.204.152.91:27038. Or click Launch Rust on this page to open the game through Steam and connect.