A Shockbyte Rust Server
Online 15.204.152.98:25465 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 22:22 UTC24d ago | 1 | – | running | 1 |
| Sat 19 Sep, 05:46 UTC29d ago | 1 | halved by day 2 | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the performance like on A Shockbyte Rust Server?
The last 48 hours saw an average of 234 server fps, never dropping below 212. Buildings, deployables and all other world objects added up to as many as 8,422 entities. Memory use peaked at 4,006 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find A Shockbyte Rust Server?
No region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 15.204.152.98:25465.
What's the uptime like for A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 19 days 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2633 and build 165217 is what A Shockbyte Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 24 days 16 hours ago.
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 2, the pop had dropped under half.
Rules and settings
What settings are in place on A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on A Shockbyte Rust Server?
A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. The seven-day average for players here is 0.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #15,800 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 15.204.152.98:25465. Alternatively, click Launch Rust on this page to join via Steam.