A Shockbyte Rust Server
Offline 15.204.68.138:25991 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:44 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp16 (Max players): The slot count is 16; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is A Shockbyte Rust Server lag-free?
The last 48 hours saw an average of 230 server fps, never dropping below 165. The entity count reached a high of 45,842, covering buildings, deployables and everything else. Memory use peaked at 3,612 MB. Players experience lag when fps drops and entities climb.
Where can you find A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 15.204.68.138:25991.
How reliable is A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is offline, having last been seen 4 hours ago. According to its reported uptime, the last restart was about 2 hours ago. It was up 92% of the time over the last full 5 days, 110 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for A Shockbyte Rust Server?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 10 hours is how long ago this world came into being.
What can you expect on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
What settings and rules have been applied to A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on A Shockbyte Rust Server?
A game-generated procedural map of size 3,000 with seed 931641173 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is A Shockbyte Rust Server busy?
Right now A Shockbyte Rust Server is offline, with its last appearance 4 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
What's A Shockbyte Rust Server's rank among Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server ranks #6,672, within the top 30% of ranked servers.
Join info
What's the process to join A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 15.204.68.138:25991. Alternatively, click Launch Rust on this page to join via Steam.