photo
Online 15.204.68.165:27083 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:53 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 283/ 400
- 174/ 225
- 134/ 100
- 394/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does photo appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include photo: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on photo?
gmrust (Game mode): This is the standard Rust survival experience; mp16 (Max players): It holds 16 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list photo puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Is photo lag-free?
It averaged 206 server fps over the last 48 hours, with a low of 146. At its peak it carried 46,140 entities, including buildings and deployables. The top memory figure was 3,550 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find photo?
photo does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 15.204.68.165:27083.
How reliable is photo?
Right now photo is online. Its reported uptime shows a restart about 1 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is photo on?
The version on photo is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does photo wipe?
Too few wipes are on record for photo to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 2 hours is how long ago this world came into being.
What happens on wipe day at photo?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked.
Map and rules
Which rules and settings is photo running?
The name of photo contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on photo?
photo uses a procedural map of size 3,000 with seed 660491287, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
Is photo busy?
Out of 16 slots, 0 are filled on photo right now. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 10:00 UTC drew the most players, 0 on average.
What position does photo hold in the server rankings?
Over the last seven days, photo is #13,546 by player hours, among the top 61% of all ranked servers.
Getting in
What's the way to join photo?
To join, open Rust, hit F1, and enter client.connect 15.204.68.165:27083. Or click Launch Rust on this page to open the game through Steam and connect.