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Dive report

A Shockbyte Rust Server

Online 15.204.68.234:26913 checked 10m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#13,155ranktop 60%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:19 UTC7d ago 3 – running 0
Sat 10 Oct, 00:59 UTC8d ago 4 – 1.1 days 2
Fri 9 Oct, 02:44 UTC9d ago 4 – 0.9 days 0
Sun 4 Oct, 05:11 UTC14d ago 2 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on A Shockbyte Rust Server?

The last 48 hours saw an average of 237 server fps, never dropping below 226. The entity count reached a high of 24,580, covering buildings, deployables and everything else. The top memory figure was 3,320 MB. Players experience lag when fps drops and entities climb.

What location is A Shockbyte Rust Server in?

No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 15.204.68.234:26913.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 2 days 19 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 4 October 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

There is no next wipe to predict because A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 7 days 7 hours.

What can you expect on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 4 players. The peak crowd on the latest wipe came 1 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 3, then dipped below half.

Rules and settings

Which rules and settings is A Shockbyte Rust Server running?

Its name does not state a gather rate for A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 2,250, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 2.

What position does A Shockbyte Rust Server hold in the server rankings?

Over the last seven days, A Shockbyte Rust Server is #13,155 by player hours, among the top 60% of all ranked servers.

Join info

What's the process to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 15.204.68.234:26913. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.