Jack&cooper
Offline 15.204.68.234:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:48 UTC5d ago | – | – | – | 0 |
| Mon 12 Oct, 22:33 UTC5d ago | – | – | – | 0 |
| Mon 12 Oct, 20:38 UTC5d ago | – | – | – | 0 |
| Mon 12 Oct, 20:27 UTC5d ago | – | – | – | 1 |
| Mon 12 Oct, 18:58 UTC5d ago | – | – | – | 0 |
| Mon 12 Oct, 17:29 UTC5d ago | – | – | – | 0 |
| Mon 12 Oct, 17:22 UTC5d ago | – | – | – | 0 |
| Mon 12 Oct, 17:07 UTC5d ago | – | – | – | 0 |
| Mon 12 Oct, 16:55 UTC5d ago | – | – | – | 0 |
| Mon 12 Oct, 16:37 UTC5d ago | – | – | – | 0 |
| Sun 11 Oct, 22:31 UTC6d ago | – | – | – | 0 |
| Sun 11 Oct, 18:32 UTC6d ago | – | – | – | 0 |
| Sun 11 Oct, 17:48 UTC6d ago | – | – | – | 0 |
| Sun 11 Oct, 17:30 UTC6d ago | – | – | – | 1 |
| Sat 10 Oct, 15:19 UTC7d ago | – | – | – | 1 |
| Sat 10 Oct, 14:34 UTC7d ago | – | – | – | 0 |
| Sat 10 Oct, 13:58 UTC7d ago | – | – | – | 1 |
| Fri 9 Oct, 21:54 UTC8d ago | – | – | – | 0 |
| Fri 9 Oct, 21:47 UTC8d ago | – | – | – | 0 |
| Fri 9 Oct, 21:28 UTC8d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 31/ 150
- 50/ 100
- 58/ 3300
- 3/ 500
- 3/ 7
- 0/ 10
Quick answers
Tags and search
Where does Jack&cooper appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Jack&cooper are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Jack&cooper?
Jack&cooper's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on Jack&cooper?
Average server fps for the last 48 hours was 354, and the lowest was 350. Buildings, deployables and all other world objects added up to as many as 110,773 entities. Memory use peaked at 3,897 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find Jack&cooper?
Jack&cooper does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 15.204.68.234:28015.
Is Jack&cooper up, and how often does it stay online?
Jack&cooper is down at the moment; it was last up 10 hours ago. The uptime it gives puts the last restart at roughly 1 hours ago. In the last full 7 days, 47 of 168 hours were online, 28% uptime. Rust Going Deep has had it on record since 7 October 2026.
What Rust version is Jack&cooper on?
On Linux, Jack&cooper runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Jack&cooper follow for wipes?
Jack&cooper keeps no wipe schedule because it builds a new world every few hours, and none of those resets is a wipe.
Rules and settings
What settings and rules have been applied to Jack&cooper?
No gather rate appears in the name of Jack&cooper. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Jack&cooper?
A game-generated procedural map of size 4,500 with seed 385129667 is in play on Jack&cooper. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on Jack&cooper?
The last sighting of Jack&cooper was 10 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. At 00:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does Jack&cooper sit in the rankings?
For player hours in the last seven days, Jack&cooper ranks #5,540, within the top 25% of ranked servers.
Join info
How do you get into Jack&cooper?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.68.234:28015.