A Shockbyte Rust Server
Online 15.204.68.240:23551 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:55 UTC8d ago | 0 | – | running | 0 |
| Sun 20 Sep, 14:49 UTC27d ago | 1 | halved by day 5 | 19.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on A Shockbyte Rust Server?
It averaged 239 server fps over the last 48 hours, with a low of 234. Buildings, deployables and all other world objects added up to as many as 30,576 entities. Memory use peaked at 3,324 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is A Shockbyte Rust Server in?
A Shockbyte Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 15.204.68.240:23551.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 4 days 1 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 5 hours.
What can you expect on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 5, then dipped below half.
Rules and settings
What settings and rules have been applied to A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,500 with seed 5438653, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 40 slots at the moment. The seven-day average for players here is 0.
What's A Shockbyte Rust Server's rank among Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server ranks #15,826, within the top 72% of ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.68.240:23551.