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Dive report

HOODARUST

Online 15.204.68.243:28015 checked 11m ago

biweekly wipes vanillamoddedoxide
Drop in
0/ 90 players now 0% full
07-day averagepeak 1
#10,893ranktop 49%
2d agolast wipebiweekly schedule
11d 15hnext wipeThu 29 Oct, 23:57 UTC

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:57 UTC, in 11d 15h. Its biweekly schedule tag · low confidence

usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  • 11d 15h
    Thu 29 Oct, 23:57 UTC
  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 15h
    Thu 12 Nov, 23:57 UTC
  • 39d 15h
    Thu 26 Nov, 23:57 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:57 UTC2d ago 1 – running 0
Fri 2 Oct, 23:18 UTC15d ago 1 halved by day 5 13 days 0
Sat 19 Sep, 00:44 UTC29d ago 4 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does HOODARUST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry HOODARUST are: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on HOODARUST?

gmrust (Game mode): This is the standard Rust survival experience; mp90 (Max players): There are 90 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list HOODARUST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on HOODARUST?

Average server fps for the last 48 hours was 120, and the lowest was 69. The entity count reached a high of 123,658, covering buildings, deployables and everything else. Memory use peaked at 4,934 MB. Players experience lag when fps drops and entities climb.

Where can you find HOODARUST?

No region comes from HOODARUST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 15.204.68.243:28015.

How reliable is HOODARUST?

HOODARUST is up and reachable at the moment. The uptime it gives puts the last restart at roughly 23 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for HOODARUST?

Rust network protocol 2634 and build 167781 is what HOODARUST runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does HOODARUST wipe?

The prediction follows its tag because too few of HOODARUST's wipes are on record to confirm the schedule. Thursday 29 October at 23:57 UTC is when the next wipe is due. 2 days 8 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at HOODARUST?

The average peak across recent wipes is 2 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 3.5, then dipped below half.

Rules and settings

Which rules and settings is HOODARUST running?

No gather rate appears in the name of HOODARUST. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.

What's the map on HOODARUST?

The map on HOODARUST is procedural and size 4,500, generated by the game with seed 100000. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is HOODARUST busy?

HOODARUST is holding 0 players on its 90 slots at the moment. The seven-day average is 0 players, with a peak of 1.

What's HOODARUST's rank among Rust servers?

For player hours in the last seven days, HOODARUST ranks #10,893, within the top 49% of ranked servers.

Getting in

How do you get into HOODARUST?

To join, open Rust, hit F1, and enter client.connect 15.204.68.243:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp90,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp90
Max players There are 90 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.