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Dive report

[TW][PVE] PreuBen - Build, Survive, Explore

Offline 15.235.132.78:28491 checked 23d ago

moddedoxide
Drop in
0/ 75 players now 0% full
07-day averagepeak –
#16,226ranktop 71%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [TW][PVE] PreuBen - Build, Survive, Explore appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [TW][PVE] PreuBen - Build, Survive, Explore: Modded Rust servers and Rust build and creative servers. The server list shows it under Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on [TW][PVE] PreuBen - Build, Survive, Explore?

gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): It holds 75 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list [TW][PVE] PreuBen - Build, Survive, Explore puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of [TW][PVE] PreuBen - Build, Survive, Explore?

The name of [TW][PVE] PreuBen - Build, Survive, Explore points to Asia, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 15.235.132.78:28491.

Is [TW][PVE] PreuBen - Build, Survive, Explore up, and how often does it stay online?

Right now [TW][PVE] PreuBen - Build, Survive, Explore is offline, having last been seen 23 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [TW][PVE] PreuBen - Build, Survive, Explore?

On Linux, [TW][PVE] PreuBen - Build, Survive, Explore runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does [TW][PVE] PreuBen - Build, Survive, Explore follow for wipes?

Too few wipes are on record for [TW][PVE] PreuBen - Build, Survive, Explore to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 44 days 3 hours is how long ago this world came into being.

Map and rules

What settings are in place on [TW][PVE] PreuBen - Build, Survive, Explore?

No gather rate appears in the name of [TW][PVE] PreuBen - Build, Survive, Explore. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on [TW][PVE] PreuBen - Build, Survive, Explore?

A game-generated procedural map of size 1,000 with seed 50000 is in play on [TW][PVE] PreuBen - Build, Survive, Explore. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on [TW][PVE] PreuBen - Build, Survive, Explore?

[TW][PVE] PreuBen - Build, Survive, Explore was last seen 23 days 6 hours ago and is offline as you read this.

What position does [TW][PVE] PreuBen - Build, Survive, Explore hold in the server rankings?

For player hours in the last seven days, [TW][PVE] PreuBen - Build, Survive, Explore ranks #16,226, within the top 71% of ranked servers.

Join info

What's the process to join [TW][PVE] PreuBen - Build, Survive, Explore?

Open Rust and press F1, then type client.connect 15.235.132.78:28491. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp75
Max players It holds 75 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.