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Dive report

[SEA] Facepunch Premium 1

Online 15.235.181.140:28015 checked 9m ago

official monthly wipes vanillapremium
Drop in
51/ 250 players now 20% full
447-day averagepeak 111
#468ranktop 2%
16d agolast wipemonthly schedule
18d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence

wipe-day peak150players, last three wipes

Coming wipes

  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW16d ago 150 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [SEA] Facepunch Premium 1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [SEA] Facepunch Premium 1 are: Rust tutorial servers, Official Rust servers, tracked live and Vanilla Rust servers. The server list shows it under Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average; Boxes: Official only.

Who's in charge of [SEA] Facepunch Premium 1?

The playrust.com hostname from [SEA] Facepunch Premium 1 also appears on 124 other servers we track, suggesting a common operator.

How should you read the tags on [SEA] Facepunch Premium 1?

[SEA] Facepunch Premium 1's game browser tags read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is the standard Rust survival experience; mp250 (Max players): It holds 250 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^q (Premium): Rust premium status is required to join; sc2 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on [SEA] Facepunch Premium 1?

The last 48 hours saw an average of 79 server fps, never dropping below 48. The entity count reached a high of 225,247, covering buildings, deployables and everything else. Memory use peaked at 7,855 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [SEA] Facepunch Premium 1?

No region tag comes from [SEA] Facepunch Premium 1, though the name points to Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 15.235.181.140:28015.

Is [SEA] Facepunch Premium 1 up, and how often does it stay online?

[SEA] Facepunch Premium 1 is live as of this check. Its reported uptime shows a restart about 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is [SEA] Facepunch Premium 1 on?

The version on [SEA] Facepunch Premium 1 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does [SEA] Facepunch Premium 1 wipe?

[SEA] Facepunch Premium 1 limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 16 days 17 hours ago. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at [SEA] Facepunch Premium 1?

The average peak across recent wipes is 150 players. On the latest wipe, 46 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to [SEA] Facepunch Premium 1?

Its name does not state a gather rate for [SEA] Facepunch Premium 1. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. You will find it in the Official tab in game. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Which map is active on [SEA] Facepunch Premium 1?

[SEA] Facepunch Premium 1 uses a procedural map of size 4,500 with seed 1054324525, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on [SEA] Facepunch Premium 1?

Right now 51 players are on [SEA] Facepunch Premium 1, which has 250 slots. The seven-day average is 44 players, with a peak of 111. The busiest point in the last 48 hours was 15:00 UTC, averaging 74 players.

What position does [SEA] Facepunch Premium 1 hold in the server rankings?

For player hours in the last seven days, [SEA] Facepunch Premium 1 ranks #468, within the top 2% of ranked servers.

Join info

How do you get into [SEA] Facepunch Premium 1?

Open Rust and press F1, then type client.connect 15.235.181.140:28015. Alternatively, click Launch Rust on this page to join via Steam. Rust premium status is required to join.

What each one means

Server tags

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,^q,sc2,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This is the standard Rust survival experience.
mp250
Max players It holds 250 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players on this server.

Mods and access

^q
Premium Rust premium status is required to join.

Other

sc2
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.