Skip to the content
Dive report

Midnight Marauders

Online 15.235.23.26:24357 checked 12m ago

moddedoxide
Drop in
0/ 75 players now 0% full
07-day averagepeak 1
#4,438ranktop 20%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:01 UTC2d ago 1 – running 0
Wed 14 Oct, 16:58 UTC3d ago 1 – 1.1 days 0
Sun 4 Oct, 19:18 UTC13d ago 1 held half 9.9 days 0
Thu 1 Oct, 04:21 UTC17d ago 1 halved by day 1 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Midnight Marauders appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Midnight Marauders: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Midnight Marauders?

The server browser shows these tags for Midnight Marauders: gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): It holds 75 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on Midnight Marauders?

The last 48 hours saw an average of 193 server fps, never dropping below 130. The entity count reached a high of 70,299, covering buildings, deployables and everything else. Memory use peaked at 4,061 MB. Players experience lag when fps drops and entities climb.

What location is Midnight Marauders in?

Midnight Marauders does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 15.235.23.26:24357.

What's the uptime like for Midnight Marauders?

Midnight Marauders is live as of this check. According to its reported uptime, the last restart was about 15 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 1 October 2026 is when Rust Going Deep first saw it.

What Rust version is Midnight Marauders on?

On Linux, Midnight Marauders runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Midnight Marauders wipe?

There is no next wipe to predict because Midnight Marauders wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 2 days 13 hours ago.

What can you expect on wipe day at Midnight Marauders?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. It held on until day 1, then dipped below half.

Rules and settings

What settings are in place on Midnight Marauders?

No gather rate appears in the name of Midnight Marauders. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Midnight Marauders?

Midnight Marauders uses a procedural map of size 3,500 with seed 1464986420, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on Midnight Marauders?

Right now 0 players are on Midnight Marauders, which has 75 slots. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

What's Midnight Marauders's rank among Rust servers?

For player hours in the last seven days, Midnight Marauders ranks #4,438, within the top 20% of ranked servers.

Getting in

What's the process to join Midnight Marauders?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.23.26:24357.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp75
Max players It holds 75 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.