A Shockbyte Rust Server
Online 15.235.31.110:21162 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:53 UTC9d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on A Shockbyte Rust Server?
The last 48 hours saw an average of 214 server fps, never dropping below 166. Buildings, deployables and all other world objects added up to as many as 76,150 entities. The top memory figure was 4,296 MB. Players experience lag when fps drops and entities climb.
What location is A Shockbyte Rust Server in?
A Shockbyte Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 15.235.31.110:21162.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. Its reported uptime shows a restart about 14 hours ago. It was up 97% of the time over the last full 7 days, 163 of 168 hours. The first sighting by Rust Going Deep was on 8 October 2026.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does A Shockbyte Rust Server follow for wipes?
The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 9 days 14 hours ago.
What happens on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 3 players. 1 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 3,500, generated by the game with seed 1573025114. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #5,808 by player hours, among the top 26% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 15.235.31.110:21162. Or click Launch Rust on this page to open the game through Steam and connect.