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Dive report

A Shockbyte x Discord Production Rust Server

Online 15.235.31.125:21650 checked 14m ago

Drop in
0/ 75 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on A Shockbyte x Discord Production Rust Server?

Average server fps for the last 48 hours was 255, and the lowest was 247. Buildings, deployables and all other world objects added up to as many as 8,245 entities. The top memory figure was 2,960 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 15.235.31.125:21650.

How reliable is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 9 days 15 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 8 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167231 is what A Shockbyte x Discord Production Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 9 days 16 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to A Shockbyte x Discord Production Rust Server?

Its name does not state a gather rate for A Shockbyte x Discord Production Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural and size 1,500, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is A Shockbyte x Discord Production Rust Server busy?

Right now 0 players are on A Shockbyte x Discord Production Rust Server, which has 75 slots. Over the past week it has drawn 0 players on average.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,807 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.31.125:21650.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp75
Max players The slot count is 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167231
Build This server runs build 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.