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Dive report

RustAimLab (private)

Offline 150.220.36.191:28415 checked 7d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:22 UTC8d ago 1 – running 0
Fri 9 Oct, 17:18 UTC8d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustAimLab (private) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustAimLab (private): Modded Rust servers and Rust aim training servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustAimLab (private)?

RustAimLab (private)'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of RustAimLab (private)?

There is no published region for RustAimLab (private). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 150.220.36.191:28415.

Is RustAimLab (private) up, and how often does it stay online?

The server RustAimLab (private) is not reachable at the moment; the last sighting was 7 days 7 hours ago. In the last full 7 days, 4 of 168 hours were online, 2% uptime. The first sighting by Rust Going Deep was on 8 October 2026.

What Rust version is RustAimLab (private) on?

On Windows, RustAimLab (private) runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does RustAimLab (private) wipe?

Too few wipes are on record for RustAimLab (private) to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 8 days 9 hours ago.

What can you expect on wipe day at RustAimLab (private)?

The average peak across recent wipes is 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to RustAimLab (private)?

Its name does not state a gather rate for RustAimLab (private). The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Player stats

How many players are on RustAimLab (private)?

The last sighting of RustAimLab (private) was 7 days 7 hours ago; it is offline right now. The seven-day average for players here is 0.

Where does RustAimLab (private) sit in the rankings?

For player hours in the last seven days, RustAimLab (private) ranks #15,861, within the top 72% of ranked servers.

Getting in

What's the way to join RustAimLab (private)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 150.220.36.191:28415.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players It holds 4 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.