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Dive report

RustLite Audio Calibration Lab

Offline 150.220.36.225:28015 checked 17d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#14,975ranktop 63%
30d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 00:22 UTC20d ago 1 – running 0
Thu 24 Sep, 23:08 UTC23d ago 1 halved by day 2 3.1 days 1
Thu 24 Sep, 01:56 UTC24d ago 1 – 0.9 days 0
Wed 23 Sep, 15:19 UTC24d ago 1 – 0.4 days 0
Wed 23 Sep, 00:16 UTC25d ago 1 – 0.6 days 0
Mon 21 Sep, 15:04 UTC26d ago 1 – 1.4 days 0
Sun 20 Sep, 23:15 UTC27d ago 1 – 0.7 days 0
Sun 20 Sep, 16:48 UTC27d ago 1 – 0.3 days 0
Sun 20 Sep, 00:34 UTC28d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustLite Audio Calibration Lab appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustLite Audio Calibration Lab: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustLite Audio Calibration Lab?

The server browser shows these tags for RustLite Audio Calibration Lab: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is RustLite Audio Calibration Lab in?

There is no published region for RustLite Audio Calibration Lab. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 150.220.36.225:28015.

Is RustLite Audio Calibration Lab up, and how often does it stay online?

Right now RustLite Audio Calibration Lab is offline, having last been seen 17 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 17 September 2026.

What is the Rust version for RustLite Audio Calibration Lab?

Rust network protocol 2633 and build 164530 is what RustLite Audio Calibration Lab runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RustLite Audio Calibration Lab wipe?

No next wipe can be predicted for RustLite Audio Calibration Lab, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 30 days 11 hours.

What happens on wipe day at RustLite Audio Calibration Lab?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.

Settings and map

What settings are in place on RustLite Audio Calibration Lab?

The name of RustLite Audio Calibration Lab contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustLite Audio Calibration Lab?

RustLite Audio Calibration Lab uses a game-generated procedural map.

Player stats

Is RustLite Audio Calibration Lab busy?

RustLite Audio Calibration Lab was last seen 17 days 19 hours ago and is offline as you read this.

Where does RustLite Audio Calibration Lab sit in the rankings?

For player hours in the last seven days, RustLite Audio Calibration Lab ranks #14,975, within the top 63% of ranked servers.

Join info

How do you get into RustLite Audio Calibration Lab?

To join, open Rust, hit F1, and enter client.connect 150.220.36.225:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build It's on build 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.