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Dive report

recoil-lab

Offline 150.220.36.225:28215 checked 19d ago

moddedcarbon
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,924ranktop 71%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does recoil-lab appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry recoil-lab are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on recoil-lab?

gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list recoil-lab puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find recoil-lab?

No region comes from recoil-lab. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 150.220.36.225:28215.

How reliable is recoil-lab?

recoil-lab is down at the moment; it was last up 19 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 28 September 2026.

What Rust version is recoil-lab on?

The version on recoil-lab is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does recoil-lab wipe?

The wipes recorded for recoil-lab are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 19 days 12 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to recoil-lab?

The name of recoil-lab contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on recoil-lab?

recoil-lab uses a game-generated procedural map.

Player count

Is recoil-lab busy?

The last sighting of recoil-lab was 19 days 12 hours ago; it is offline right now.

What's recoil-lab's rank among Rust servers?

Over the last seven days, recoil-lab is #16,924 by player hours, among the top 71% of all ranked servers.

How to join

What's the process to join recoil-lab?

To join, open Rust, hit F1, and enter client.connect 150.220.36.225:28215. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.