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Dive report

recoil-recorder

Offline 150.220.36.225:28315 checked 19d ago

moddedcarbon
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,911ranktop 71%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does recoil-recorder appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry recoil-recorder are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on recoil-recorder?

recoil-recorder's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find recoil-recorder?

There is no published region for recoil-recorder. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 150.220.36.225:28315.

Is recoil-recorder up, and how often does it stay online?

recoil-recorder is down at the moment; it was last up 19 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 28 September 2026.

What Rust version is recoil-recorder on?

Rust network protocol 2633 and build 165217 is what recoil-recorder runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does recoil-recorder wipe?

The wipes recorded for recoil-recorder are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 19 days 12 hours.

Map and rules

Which rules and settings is recoil-recorder running?

The name of recoil-recorder contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on recoil-recorder?

recoil-recorder uses a game-generated procedural map.

Player stats

How many players are on recoil-recorder?

Right now recoil-recorder is offline, with its last appearance 19 days 12 hours ago.

What position does recoil-recorder hold in the server rankings?

Over the last seven days, recoil-recorder is #16,911 by player hours, among the top 71% of all ranked servers.

Join info

What's the way to join recoil-recorder?

To join, open Rust, hit F1, and enter client.connect 150.220.36.225:28315. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.