LUMA
Offline 150.228.21.203:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does LUMA appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LUMA are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LUMA?
LUMA's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of LUMA?
There is no published region for LUMA. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 150.228.21.203:28015.
Is LUMA up, and how often does it stay online?
Right now LUMA is offline, having last been seen 2 days 13 hours ago. It was up 8% of the time over the last full 3 days, 6 of 72 hours. 14 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for LUMA?
Rust network protocol 2634 and build 167781 is what LUMA runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does LUMA wipe?
LUMA's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 10 hours ago.
Settings and map
Which rules and settings is LUMA running?
No gather rate appears in the name of LUMA. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on LUMA?
LUMA uses a game-generated procedural map.
Player count
What's the population like on LUMA?
LUMA was last seen 2 days 13 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What's LUMA's rank among Rust servers?
Over the last seven days, LUMA is #7,790 by player hours, among the top 35% of all ranked servers.
How to join
What's the way to join LUMA?
Open Rust and press F1, then type client.connect 150.228.21.203:28015. Alternatively, click Launch Rust on this page to join via Steam.