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Dive report

ChainLinkHosting Rust validation

Offline 150.228.243.56:28015 checked 1d ago

moddedoxide
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0012:0013:0015:0017:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does ChainLinkHosting Rust validation appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ChainLinkHosting Rust validation: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on ChainLinkHosting Rust validation?

ChainLinkHosting Rust validation's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of ChainLinkHosting Rust validation?

ChainLinkHosting Rust validation does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 150.228.243.56:28015.

How reliable is ChainLinkHosting Rust validation?

ChainLinkHosting Rust validation is down at the moment; it was last up 25 hours ago. It stayed up for 1 of the 24 hours in the last 1 full day, giving 4% uptime. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for ChainLinkHosting Rust validation?

The version on ChainLinkHosting Rust validation is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does ChainLinkHosting Rust validation wipe?

Too few wipes are on record for ChainLinkHosting Rust validation to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 2 days 7 hours is how long ago this world came into being.

Rules and settings

What settings are in place on ChainLinkHosting Rust validation?

Its name does not state a gather rate for ChainLinkHosting Rust validation. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on ChainLinkHosting Rust validation?

ChainLinkHosting Rust validation uses a game-generated procedural map.

Player count

How many players are on ChainLinkHosting Rust validation?

ChainLinkHosting Rust validation was last seen 25 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's ChainLinkHosting Rust validation's rank among Rust servers?

Over the last seven days, ChainLinkHosting Rust validation is #15,807 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into ChainLinkHosting Rust validation?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 150.228.243.56:28015.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players It holds 4 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.