Hotwire Test Renamed
Offline 151.240.92.7:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 22h. The force wipe · high confidence
Coming wipes
- 18d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 231/ 400
- 207/ 245
- 131/ 100
- 466/ 1000
- 42/ 700
Quick answers
Tags and listings
Where does Hotwire Test Renamed appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Hotwire Test Renamed are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Hotwire Test Renamed?
The server browser shows these tags for Hotwire Test Renamed: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Hotwire Test Renamed in?
There is no published region for Hotwire Test Renamed. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 151.240.92.7:28015.
How reliable is Hotwire Test Renamed?
Hotwire Test Renamed is down at the moment; it was last up 6 days 15 hours ago. It was up 1% of the time over the last full 7 days, 1 of 168 hours. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is Hotwire Test Renamed on?
On Windows, Hotwire Test Renamed runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Hotwire Test Renamed wipe?
One wipe a month is all Hotwire Test Renamed does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 2 hours ago.
What happens on wipe day at Hotwire Test Renamed?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 3 hours in.
Settings and map
What settings and rules have been applied to Hotwire Test Renamed?
No gather rate appears in the name of Hotwire Test Renamed. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Hotwire Test Renamed?
The map on Hotwire Test Renamed is procedural, made by the game.
Population
How many players are on Hotwire Test Renamed?
Right now Hotwire Test Renamed is offline, with its last appearance 6 days 15 hours ago. Across the last seven days, the typical count has been 0 players.
What position does Hotwire Test Renamed hold in the server rankings?
Over the last seven days, Hotwire Test Renamed is #15,841 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join Hotwire Test Renamed?
Open Rust and press F1, then type client.connect 151.240.92.7:28015. Alternatively, click Launch Rust on this page to join via Steam.