Calvins Dev Server
Offline 151.243.93.248:20000 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 05:49 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 167/ 400
- 107/ 225
- 135/ 100
- 146/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does Calvins Dev Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Calvins Dev Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Calvins Dev Server?
Calvins Dev Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Calvins Dev Server?
Calvins Dev Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 151.243.93.248:20000.
How reliable is Calvins Dev Server?
Right now Calvins Dev Server is offline, having last been seen 22 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is Calvins Dev Server on?
The version on Calvins Dev Server is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Calvins Dev Server wipe?
Calvins Dev Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 26 days 1 hours is how long ago this world came into being.
What happens on wipe day at Calvins Dev Server?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 2 hours in.
Rules and settings
Which rules and settings is Calvins Dev Server running?
The name of Calvins Dev Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Calvins Dev Server?
A procedural map, generated by the game, is in play on Calvins Dev Server.
Population
How many players are on Calvins Dev Server?
Right now Calvins Dev Server is offline, with its last appearance 22 days ago.
What position does Calvins Dev Server hold in the server rankings?
Over the last seven days, Calvins Dev Server is #16,601 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join Calvins Dev Server?
To join, open Rust, hit F1, and enter client.connect 151.243.93.248:20000. Or click Launch Rust on this page to open the game through Steam and connect.