MD | RUST
Offline 151.34.25.253:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 96/ 400
- 45/ 225
- 122/ 100
- 91/ 1000
- 3/ 700
Quick answers
Tags and search
Where does MD | RUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MD | RUST are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on MD | RUST?
The server browser shows these tags for MD | RUST: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is MD | RUST in?
MD | RUST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 151.34.25.253:28015.
What's the uptime like for MD | RUST?
Right now MD | RUST is offline, having last been seen 32 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for MD | RUST?
On Windows, MD | RUST runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does MD | RUST wipe?
MD | RUST's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 40 days 8 hours ago.
Settings and map
What settings are in place on MD | RUST?
No gather rate appears in the name of MD | RUST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on MD | RUST?
A procedural map, generated by the game, is in play on MD | RUST.
Player stats
What's the population like on MD | RUST?
The last sighting of MD | RUST was 32 days 8 hours ago; it is offline right now.
What's MD | RUST's rank among Rust servers?
For player hours in the last seven days, MD | RUST ranks #13,327, within the top – of ranked servers.
Getting in
What's the way to join MD | RUST?
Open Rust and press F1, then type client.connect 151.34.25.253:28015. Alternatively, click Launch Rust on this page to join via Steam.