MD | RUST
Offline 151.38.203.255:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does MD | RUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MD | RUST are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on MD | RUST?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list MD | RUST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of MD | RUST?
No region comes from MD | RUST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 151.38.203.255:28015.
What's the uptime like for MD | RUST?
MD | RUST is down at the moment; it was last up 31 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 16 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for MD | RUST?
The version on MD | RUST is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does MD | RUST follow for wipes?
MD | RUST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 40 days 11 hours is how long ago this world came into being.
Rules and settings
What settings are in place on MD | RUST?
No gather rate appears in the name of MD | RUST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on MD | RUST?
A procedural map, generated by the game, is in play on MD | RUST.
Player stats
What's the population like on MD | RUST?
MD | RUST was last seen 31 days 19 hours ago and is offline as you read this.
Where does MD | RUST sit in the rankings?
For player hours in the last seven days, MD | RUST ranks #15,497, within the top – of ranked servers.
Getting in
What's the process to join MD | RUST?
To join, open Rust, hit F1, and enter client.connect 151.38.203.255:28015. Or click Launch Rust on this page to open the game through Steam and connect.