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Dive report

build

Online 151.80.25.50:28011 checked 13m ago

Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
16d agolast wipeno schedule published
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

00.511.5204:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does build appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include build: Rust build and creative servers and Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on build?

gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list build puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is build lag-free?

Average server fps for the last 48 hours was 1, and the lowest was 1. Buildings, deployables and all other world objects added up to as many as 101,068 entities. 3,023 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find build?

There is no published region for build. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 151.80.25.50:28011.

What's the uptime like for build?

build is up and reachable at the moment. Its reported uptime shows a restart about 4 days 16 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for build?

Rust network protocol 2634 and build 167781 is what build runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does build wipe?

One wipe a month is all build does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 9 hours is how long ago this world came into being.

What can you expect on wipe day at build?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings are in place on build?

Its name does not state a gather rate for build. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on build?

build uses a procedural map of size 4,250 with seed 2665, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on build?

build is holding 0 players on its 5 slots at the moment. The seven-day average for players here is 0.

What position does build hold in the server rankings?

Over the last seven days, build is #15,861 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join build?

Open Rust and press F1, then type client.connect 151.80.25.50:28011. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.