build
Online 151.80.25.50:28011 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence
Coming wipes
- 18d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 101
- 3/ 25
- 50/ 999
- 114/ 999
- 59/ 150
- 1/ 100
Quick answers
Tags and search
Where does build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include build: Rust build and creative servers and Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on build?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list build puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is build lag-free?
Average server fps for the last 48 hours was 1, and the lowest was 1. Buildings, deployables and all other world objects added up to as many as 101,068 entities. 3,023 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find build?
There is no published region for build. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 151.80.25.50:28011.
What's the uptime like for build?
build is up and reachable at the moment. Its reported uptime shows a restart about 4 days 16 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for build?
Rust network protocol 2634 and build 167781 is what build runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does build wipe?
One wipe a month is all build does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 9 hours is how long ago this world came into being.
What can you expect on wipe day at build?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings are in place on build?
Its name does not state a gather rate for build. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on build?
build uses a procedural map of size 4,250 with seed 2665, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on build?
build is holding 0 players on its 5 slots at the moment. The seven-day average for players here is 0.
What position does build hold in the server rankings?
Over the last seven days, build is #15,861 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join build?
Open Rust and press F1, then type client.connect 151.80.25.50:28011. Alternatively, click Launch Rust on this page to join via Steam.