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Dive report

Rust 2057 RPH

Offline 152.207.108.218:28015 checked 31d ago

modded
Drop in
0/ 70 players now 0% full
07-day averagepeak –
#15,509rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust 2057 RPH appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust 2057 RPH: Modded Rust servers. Its entry appears under the filters Type: Modded.

How should you read the tags on Rust 2057 RPH?

mp70 (Max players): It holds 70 players; v2057 (Protocol): To join, your game has to be on protocol 2057; modded (Modded): You'll see it in Modded, since plugins or settings modify the game; oxide (Oxide): The plugin framework here is Oxide (uMod); hfc42598c (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Rust 2057 RPH puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Rust 2057 RPH?

There is no published region for Rust 2057 RPH. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 152.207.108.218:28015.

What's the uptime like for Rust 2057 RPH?

Right now Rust 2057 RPH is offline, having last been seen 31 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.

What is the Rust version for Rust 2057 RPH?

The version on Rust 2057 RPH is Rust network protocol 2057, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Rust 2057 RPH follow for wipes?

Rust 2057 RPH's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 31 days 14 hours.

Settings and map

Which rules and settings is Rust 2057 RPH running?

No gather rate appears in the name of Rust 2057 RPH. The group limit is not published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. VAC is off: Valve's anti-cheat is not active.

Population

What's the population like on Rust 2057 RPH?

The last sighting of Rust 2057 RPH was 31 days 14 hours ago; it is offline right now.

Where does Rust 2057 RPH sit in the rankings?

For player hours in the last seven days, Rust 2057 RPH ranks #15,509, within the top – of ranked servers.

Getting in

What's the process to join Rust 2057 RPH?

Open Rust and press F1, then type client.connect 152.207.108.218:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp70,v2057,hfc42598c,stok,modded,oxide

Game

mp70
Max players It holds 70 players.
v2057
Protocol To join, your game has to be on protocol 2057.

Mods and access

modded
Modded You'll see it in Modded, since plugins or settings modify the game.
oxide
Oxide The plugin framework here is Oxide (uMod).

Other

hfc42598c
Custom tag The owner or a plugin created this tag, so it's not standard Rust.
stok
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.