FPS TEST
Offline 152.233.71.22:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 191/ 225
- 378/ 425
- 246/ 250
- 146/ 200
- 146/ 200
- 199/ 250
Quick answers
Tags and search
Where does FPS TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FPS TEST are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FPS TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list FPS TEST puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is FPS TEST in?
There is no published region for FPS TEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 152.233.71.22:28015.
How reliable is FPS TEST?
Right now FPS TEST is offline, having last been seen 27 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.
What Rust version is FPS TEST on?
On Windows, FPS TEST runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does FPS TEST wipe?
FPS TEST's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 13 hours ago.
Rules and settings
Which rules and settings is FPS TEST running?
Its name does not state a gather rate for FPS TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on FPS TEST?
FPS TEST uses a game-generated procedural map.
Population
What's the population like on FPS TEST?
FPS TEST was last seen 27 days 4 hours ago and is offline as you read this.
What position does FPS TEST hold in the server rankings?
Over the last seven days, FPS TEST is #14,960 by player hours, among the top – of all ranked servers.
How to join
What's the way to join FPS TEST?
To join, open Rust, hit F1, and enter client.connect 152.233.71.22:28015. Or click Launch Rust on this page to open the game through Steam and connect.