Local Sandbox
Offline 152.57.201.49:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 3/ 101
- 2/ 25
- 115/ 999
- 110/ 999
- 22/ 150
- 17/ 100
Quick answers
Tags and listings
Where does Local Sandbox appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Sandbox are: Rust build and creative servers and Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Sandbox?
The server browser shows these tags for Local Sandbox: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Local Sandbox?
There is no published region for Local Sandbox. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 152.57.201.49:28015.
Is Local Sandbox up, and how often does it stay online?
The server Local Sandbox is not reachable at the moment; the last sighting was 11 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 6 October 2026.
What Rust version is Local Sandbox on?
Rust network protocol 2634 and build 166652 is what Local Sandbox runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Local Sandbox wipe?
Local Sandbox's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 11 days 8 hours.
Settings and map
What settings are in place on Local Sandbox?
No gather rate appears in the name of Local Sandbox. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on Local Sandbox?
Local Sandbox uses a game-generated procedural map.
Population
What's the population like on Local Sandbox?
Local Sandbox was last seen 11 days 7 hours ago and is offline as you read this.
Where does Local Sandbox sit in the rankings?
For player hours in the last seven days, Local Sandbox ranks #15,984, within the top 71% of ranked servers.
Join info
What's the process to join Local Sandbox?
To join, open Rust, hit F1, and enter client.connect 152.57.201.49:28015. Or click Launch Rust on this page to open the game through Steam and connect.