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Dive report

Test

Offline 153.170.109.3:28020 checked 4d ago

modded
Drop in
0/ ? players now
07-day averagepeak –
#15,843ranktop 72%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:29 UTC5d ago 0 – running 0
Thu 1 Oct, 18:03 UTC FW16d ago 1 halved by day 5 11.6 days 1
Wed 30 Sep, 14:34 UTC17d ago 1 – 1.1 days 1
Sun 27 Sep, 07:41 UTC21d ago 1 held half 3.3 days 1
Thu 24 Sep, 12:12 UTC23d ago 1 – 2.8 days 1
Wed 23 Sep, 03:50 UTC25d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Test?

Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): The slot count is 0; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): This server runs build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; modded (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Test?

There is no published region for Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 153.170.109.3:28020.

How reliable is Test?

Test is down at the moment; it was last up 4 days 22 hours ago. Over the past full 7 days it stayed up for 4 of 168 hours, or 2%. The first sighting by Rust Going Deep was on 18 September 2026.

What is the Rust version for Test?

On Windows, Test runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Test wipe?

No next wipe can be predicted for Test, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days.

What can you expect on wipe day at Test?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. It held on until day 5, then dipped below half.

Rules and settings

Which rules and settings is Test running?

The name of Test contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. VAC is on: Valve's anti-cheat is active.

Population

Is Test busy?

Right now Test is offline, with its last appearance 4 days 22 hours ago. The seven-day average for players here is 0.

What's Test's rank among Rust servers?

Over the last seven days, Test is #15,843 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into Test?

To join, open Rust, hit F1, and enter client.connect 153.170.109.3:28020. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,modded

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players The slot count is 0.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build This server runs build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

modded
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.