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Dive report

My Local Testing Server

Offline 153.66.129.147:28015 checked 28d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#11,766rankno region published
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 02:27 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Local Testing Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Local Testing Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on My Local Testing Server?

The server browser shows these tags for My Local Testing Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of My Local Testing Server?

No region comes from My Local Testing Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 153.66.129.147:28015.

Is My Local Testing Server up, and how often does it stay online?

The server My Local Testing Server is not reachable at the moment; the last sighting was 28 days 23 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.

What is the Rust version for My Local Testing Server?

The version on My Local Testing Server is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does My Local Testing Server follow for wipes?

Too few wipes are on record for My Local Testing Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 1 hours is how long ago this world came into being.

What can you expect on wipe day at My Local Testing Server?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is My Local Testing Server running?

Its name does not state a gather rate for My Local Testing Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on My Local Testing Server?

The map on My Local Testing Server is procedural, made by the game.

Player stats

How many players are on My Local Testing Server?

My Local Testing Server was last seen 28 days 23 hours ago and is offline as you read this.

What position does My Local Testing Server hold in the server rankings?

For player hours in the last seven days, My Local Testing Server ranks #11,766, within the top – of ranked servers.

Join info

What's the way to join My Local Testing Server?

To join, open Rust, hit F1, and enter client.connect 153.66.129.147:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build The build number is 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.