Private
Offline 153.66.139.20:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does Private appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Private are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Private?
Private's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): It's on build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Private?
There is no published region for Private. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 153.66.139.20:28015.
How reliable is Private?
Private is down at the moment; it was last up 9 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 9 October 2026.
What is the Rust version for Private?
On Windows, Private runs Rust network protocol 2634 and build 167231. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Private wipe?
Too few wipes are on record for Private to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 2 hours.
Settings and map
What settings are in place on Private?
The name of Private contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on Private?
A procedural map, generated by the game, is in play on Private.
Player stats
Is Private busy?
The last sighting of Private was 9 days 5 hours ago; it is offline right now.
What position does Private hold in the server rankings?
For player hours in the last seven days, Private ranks #13,630, within the top 62% of ranked servers.
How to join
What's the process to join Private?
Open Rust and press F1, then type client.connect 153.66.139.20:28015. Alternatively, click Launch Rust on this page to join via Steam.